This article or section requires one or more images.
Note: Please upload an appropriate image and add it to the article by editing.

Paul Smith is a Rifleman in Ghost Special Forces Team Alpha. He became the commander of the JSF 22nd Tactical Battalion

Professional BackgroundEdit


Paul was raised in the backwoods of California's Modoc County, where his father was the local sheriff. An avid outdoorsman, Paul's father taught him the skills needed to hunt and survive in the isolated woods around their rural country home. Paul enjoyed being outdoors so much that schoolwork never came easy. He was unable to sit still for a single moment at a time. He never could quite live up to his parent's expectations, especially since they were the pillars of their small community. After graduating, Paul took the fasted route out of town and enlisted in the military.


Basic Training and Infantryman's School at Ft. Campbell, KY went quickly. As a soldier, Paul was quiet and disciplined. After his upbringing, the service was no challenge at all. He received numerous commendations for his commitment to his unit and the service. Still, Paul decided not to re-up.

His mind changed the day he met an instructor from 7th Special Forces Group. The instructor was an expert in hand to hand fighting. He was deadly. Paul was so impressed by the skills, discipline and overall bearing of Captain Mitchell, that he volunteered for the most grueling 16 weeks of his life at Brag. He was joining the Green Berets.

During his initial deployment in the African Theater, Paul was able to demonstrate the skills that had been burned into him as a child. After two years with 3rd SFG, Paul has been tapped to join the Ghosts.


When not on an operation, Paul's country upbringing shows in everything he does. He is quiet and polite, never forgetting his manners. In combat Paul transforms into an intense no nonsense warrior. He understands the chain of command and follows orders without question. Growing up in the woods has made him into an efficient battlefield hunter. Paul is usually the first to see or contact the bad guys. He always walks the lead.